Week 3: Exploration (Academia)
Date: September 20, 2023
Completed: Milestone 1
Summary: Started exploring the "opportunity space" in earnest, beginning with interviewing professors at ECT
1. What did you accomplish last week?
I conducted informal, conversational interviews with the following professors at ECT:
I am also in the midst of attending the FastCompany Innovation Festival, and while it's been an exhausting experience having to run around from 8am to 5pm constantly, I have already learned a lot. However, I will probably have to save the details for next week's update.
2. What obstacles, questions, or surprises did you encounter, if any?
The conversations with the professors proved to be very helpful. I found that I was able to filter my ideas through some very interesting lenses (more details on that below).
When it comes to potential obstacles or surprises, however, I've been discovering that the topic of MBTI and learning styles has a dearth of literature/research on it. I know that the term "learning styles" is basically a persona-non-grata in the learning science field. Is it therefore really worth a deeper look if just whispering the term "learning styles" is going to be met with derision?
3. What do you plan to accomplish for next week?
I spent this week talking to professors and industry professionals and will continue to do so going into next week.
And as I continue to conduct desk research on my topic, it's becoming apparent that there may not be sufficient literature on the topic for me to ground my research in. This does open up an interesting new avenue to me, however, as it could mean I should pursue a Research Study in order to add some literature to this area or even a hybrid Research Study-Design Project that incorporates the findings of the study in the first semester into a Design Project for the second.
For now, I think I'll continue conducting more research and gathering data, however. I'm still not 100% positive I will end up pushing through with this current idea anyway.
Due to my inductive approach, my discovery research process actually began at the start of the thesis project (and will continue until the topic is discovered!) but I used this week to kickstart it in earnest. My approach is to interview both academics (professors) as well as industry insiders (professionals) in order to combine the best of both theory & practice. Below are the results of my interviews.
Although the exact questions I asked each professor differed a little (due to the contexts in which they were brought up or how they were extrapolated upon), I was generally curious about their thoughts on the following:
What did they think was a pain point in the learning field that was NOT being addressed?
What trends or innovations or issues were they most excited for or interested in?
What would they recommend students think about or consider when selecting a topic?
If they had all the the time and resources in the world, what would they work on?
Xavier is my advisor at the LTXD program so I decided it would be best to begin with him. I had just finished taking his Learning Analytics course the semester prior, and his passion for the topic as well as his deep knowledge about it converted me from taking a passive interest in the subject to realizing how important (and critical) it is to the learning field going forward.
Below are the takeaways:
Data Literacy is going to be a critically important skill to have/know
Consider how to incorporate or leverage AI for education
Think about how to use AI to promote soft skills like creativity
Consider learning more about AI by taking courses on it
Interesting aside:
"AI can now create on-demand dashboards and data visualizations!"
Maaike is my current thesis advisor and has been at ECT for a long enough time to have seen and mentored hundreds, if not thousands, of thesis projects by now.
How might we bridge the gap between classroom learning and industry-demanded skills?
Meaningful learning is the key
AI is going to be a game-changer, particularly GenAI, but we need to be careful for now
Talk to industry professionals and read from more industry resources.
Interesting aside:
"We asked the AI for references, and it generated 5 fake ones."
Jan Plass was my Games & Simulations professor last year and an expert on things like playful learning, embedding learning into games, as well as the latest technologies like AR/VR/XR. With that being said, I still asked him the same questions I had posed to both Maaike and Xavier the week before rather than anything specifically game-related. Below are the takeaways:
Select a topic that can reasonably be accomplished within 8 months.
Choose the pain point first, the modality after.
Emphasize design, not the prototype, modality, or the technology.
Focus on existing pain points.
Interesting aside:
"You know the global problem of climate change, right? Well, my son is always telling me about how much he cares about it, but I still can't get him to simply turn off the lights when he leaves a room!"